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31st May 2016, 12:48 PM #1
New Color Schemes
I've made a couple of new color schemes I thought I'd share. One is based on the current colors used by Google Maps Night theme, the other is a daytime option largely based on Australia scheme with a few improvements/tweaks.
Here is the code I used for each:
AustraliaCustom
204,255,204 // background
221,221,221 // built-up area (city)
000,153,255 // water solid
140,215,140 // park
090,175,090 // woodland
231,232,172 // beach/dune/sand
255,255,204 // industrial zone
187,187,187 // harbor/marina
170,204,170 // moor/heath
204,221,119 // marsh
190,206,243 // pedestrian zone
150,150,150 // airport
128,128,128 // runway
000,021,083 // route background ('below' the road)
051,102,255 // route foreground (on top of the road)
255,000,000 // blocked road (dotted on top of any road)
255,000,000 // traffic jam (dotted on top of any road)
187,187,187 // highlighted / selected (line on top of any road)
190,206,243 // unreachable / not allowed to drive (dotted on top of any road)
255,207,111 // motorway solid
136,136,136 // motorway edge
255,207,111 // motorway inside
255,255,255 // motorway text
255,207,111 // major/international road solid
136,136,136 // major/international road edge
255,207,111 // international road inside
255,243,159 // major road inside
255,255,255 // major road text
255,255,153 // secondary road small
255,204,102 // secondary road solid
136,136,136 // secondary road edge
255,243,159 // secondary road inside
255,255,255 // secondary road text
221,221,221 // connecting road small
255,255,204 // connecting road solid
136,136,136 // connecting road edge
255,255,204 // connecting road inside
255,255,255 // connecting road text
183,183,183 // (major)local road small
255,255,255 // major local road solid
255,255,255 // local road solid
136,136,136 // local/destination road edge
255,255,255 // local/destination road inside
255,255,255 // local road text
255,255,255 // destination road solid
255,255,255 // destination road text
000,153,255 // ferry background
179,207,255 // ferry dots
000,000,136 // ferry text
170,170,170 // railroad dashed A
000,000,000 // railroad dashed B
102,102,255 // water edge outlines NOT USED
000,000,000 // borders (dot-dash)
000,000,000 // arrows (road direction)
255,255,255 // arrows border (road direction)
255,255,255 // Route indication arrow color, normal
255,255,255 // Route indication arrow color, highlighted
136,136,136 // Tollroad edge color
255,207,111 // Tollroad inside color
000,080,000 // NavView: status/safeview panel background (default:dark blue)
032,128,032 // NavView: status/safeview panel borders (default:blue)
255,255,255 // NavView: status/safeview panel text (default:white)
132,198,049 // NavView: status/safeview panel dim text (default:lightblue)
000,080,000 // NavView: next highway background
032,128,032 // NavView: next highway border
255,255,255 // NavView: next highway text
000,128,000 // NavView: next highway EXIT background
255,255,255 // NavView: next highway EXIT border
255,255,255 // NavView: next highway EXIT text
051,102,255 // NavView: routeplanning progressbar color
255,102,000 // Distant route color
GoogleNight
036,047,062 // background
052,055,060 // built-up area (city)
023,038,060 // water solid
038,060,063 // park
038,060,063 // woodland
066,068,070 // beach/dune/sand
041,044,048 // industrial zone
041,044,048 // harbor/marina
041,044,048 // moor/heath
066,068,070 // marsh
056,065,078 // pedestrian zone
036,047,062 // airport
031,040,053 // runway
000,021,083 // route background ('below' the road)
051,102,255 // route foreground (on top of the road)
130,000,000 // blocked road (dotted on top of any road)
130,000,000 // traffic jam (dotted on top of any road)
043,049,057 // highlighted / selected (line on top of any road)
023,038,060 // unreachable / not allowed to drive (dotted on top of any road)
160,123,080 // motorway solid
056,065,078 // motorway edge
160,123,080 // motorway inside
222,212,201 // motorway text
112,104,091 // major/international road solid
043,049,057 // major/international road edge
112,104,091 // international road inside
112,104,091 // major road inside
222,212,201 // major road text
112,104,091 // secondary road small
112,104,091 // secondary road solid
043,049,057 // secondary road edge
112,104,091 // secondary road inside
222,212,201 // secondary road text
081,078,072 // connecting road small
081,078,072 // connecting road solid
043,049,057 // connecting road edge
081,078,072 // connecting road inside
171,179,192 // connecting road text
056,065,078 // (major)local road small
056,065,078 // major local road solid
056,065,078 // local road solid
043,049,057 // local/destination road edge
056,065,078 // local/destination road inside
171,179,192 // local road text
056,065,078 // destination road solid
171,179,192 // destination road text
023,038,060 // ferry background
035,057,090 // ferry dots
255,255,255 // ferry text
023,038,060 // railroad dashed A
014,023,037 // railroad dashed B
015,026,040 // water edge outlines NOT USED
023,038,060 // borders (dot-dash)
023,038,060 // arrows (road direction)
000,000,000 // arrows border (road direction)
125,158,255 // Route indication arrow color, normal
255,255,255 // Route indication arrow color, highlighted
043,049,057 // Tollroad edge color
112,104,091 // Tollroad inside color
036,047,062 // NavView: status/safeview panel background (default:dark blue)
036,047,062 // NavView: status/safeview panel borders (default:blue)
222,212,201 // NavView: status/safeview panel text (default:white)
171,179,192 // NavView: status/safeview panel dim text (default:lightblue)
000,080,000 // NavView: next highway background
032,128,032 // NavView: next highway border
255,255,255 // NavView: next highway text
000,128,000 // NavView: next highway EXIT background
255,255,255 // NavView: next highway EXIT border
255,255,255 // NavView: next highway EXIT text
000,164,000 // NavView: routeplanning progressbar color
051,102,255 // Distant route color
I noticed the orginal Australia scheme had some addittional code - but it did not appear to make any difference- so I have excluded it for now (Maybe only applies to newer navcores?):
195,195,195 // EFaceTypeBuilding // Additional face types
195,195,195 // EFaceTypeSuburbs
221,221,221 // EFaceTypeCompanyGround
195,195,195 // EFaceTypeFreeport
140,215,140 // EFaceTypeAmusementParkGround
140,215,140 // EFaceTypeCampingSiteGround
221,221,221 // EFaceTypeCastleGround
221,221,221 // EFaceTypeChurchGround
140,215,140 // EFaceTypeGolfCourseGround
221,221,221 // EFaceTypeGovernmentBuildingGround
140,215,140 // EFaceTypeHolidayAreaGround
221,221,221 // EFaceTypeHospitalGround
221,221,221 // EFaceTypeHotelMotelGround
221,221,221 // EFaceTypeLibraryGround
221,221,221 // EFaceTypeMuseumGround
090,175,090 // EFaceTypeNatureReserveGround
221,221,221 // EFaceTypeParkingAreaGround
221,221,221 // EFaceTypePetrolStationGround
195,195,195 // EFaceTypePlaceOfInterestBuilding
221,221,221 // EFaceTypeMonumentGround
221,221,221 // EFaceTypeRailwayStationGround
140,215,140 // EFaceTypeRecreationalAreaGround
221,221,221 // EFaceTypeRestaurantGround
140,215,140 // EFaceTypeRestAreaGround
168,168,168 // EFaceTypeRocksGround
221,221,221 // EFaceTypeSportsHallGround
221,221,221 // EFaceTypeStadiumGround
221,221,221 // EFaceTypeUniversityCollegeGround
140,215,140 // EFaceTypeWalkingTerrainGround
140,215,140 // EFaceTypeZooGround
195,195,195 // EFaceTypeInstitution
195,195,195 // EFaceTypeOtherLanduse
140,215,140 // EFaceTypeCemeteryGround
221,221,221 // EFaceTypeMilitaryTerritory
221,221,221 // EFaceTypeShoppingCenterGround
192,226,152 // EFaceTypeAgriculture // Corine face types
200,226,152 // EFaceTypeVineyards
200,226,152 // EFaceTypeFruitTrees
200,226,152 // EFaceTypeOliveGroves
152,226,152 // EFaceTypePastures
178,204,100 // EFaceTypeBroadleavedForest
090,175,090 // EFaceTypeConiferousForest
153,204,153 // EFaceTypeMixedForest
178,204,153 // EFaceTypeScrub
168,168,168 // EFaceTypeRocks
200,200,200 // EFaceTypeGlaciersSnow
168,168,200 // EFaceTypeIntertidalFlats
221,221,221 // EFaceTypeTownblockCityBlock // City map face types
221,221,221 // EFaceTypeTownblockSandArea
153,255,204 // EFaceTypeTownblockMarsh
090,175,090 // EFaceTypeTownblockForest
140,215,140 // EFaceTypeTownblockGrass
140,215,140 // EFaceTypeTownblockPlantedArea
168,168,255 // EFaceTypeTownblockWaterSystem
221,221,221 // EFaceTypeTownblockBankArea
168,168,255 // EFaceTypeTownblockSwimmingPool
255,255,255 // EFaceTypeTownblockHighWay
255,255,255 // EFaceTypeTownblockNationalRoute
255,255,255 // EFaceTypeTownblockPrincipalRoad
255,255,255 // EFaceTypeTownblockOtherRoad
221,221,221 // EFaceTypeTownblockWalkWay
255,255,255 // EFaceTypeTownblockGardenPath
255,255,255 // EFaceTypeTownblockTunnel
221,221,221 // EFaceTypeTownblockMediumStrip
221,221,221 // EFaceTypeTownblockHospital
221,221,221 // EFaceTypeTownblockSchool
221,221,221 // EFaceTypeTownblockFactory
100,100,150 // EFaceTypeTownblockDam
255,255,204 // EFaceTypeTownblockRailwayGround
221,221,221 // EFaceTypeTownblockPavedArea ADJUSTED 25 July 2008
221,221,221 // EFaceTypeTownblockIncompleteArea
195,195,195 // EFaceTypeRailRoadStation
195,195,195 // EFaceTypeHospital
195,195,195 // EFaceTypeSchool
195,195,195 // EFaceTypeFactory
195,195,195 // EFaceTypePlaceOfWorship
195,195,195 // EFaceTypeCulturalFacility
255,112,077 // kAvalonColour_DestinationLocation
248,120,000 // kAvalonColour_PreviewLocation
248,224,080 // kAvalonColour_HomeLocation
248,152,064 // kAvalonColour_FavouriteLocation
095,202,214 // kAvalonColour_BuddyLocation
000,255,000 // kAvalonColor_RouteStartFlagColor
254,223,035 // kAvalonColor_RouteViaFlagColor
000,000,000 // kAvalonColor_DestinationFlagColor
255,255,255 // kAvalonColor_StreetNameBackground
000,000,000 // kAvalonColor_StreetNameText
128,000,000 // kAvalonColor_Unused1
128,000,128 // kAvalonColor_Unused2
000,028,166 // ERouteAlternative
127,255,255 // EGpsArrowposhea Reviewed by poshea on . New Color Schemes I've made a couple of new color schemes I thought I'd share. One is based on the current colors used by Google Maps Night theme, the other is a daytime option largely based on Australia scheme with a few improvements/tweaks. http://s33.postimg.org/z3ggf9kn3/Screen_shot_2016_05_31_at_4_30_15_PM.png http://s33.postimg.org/fsiubo0qn/Screen_shot_2016_05_31_at_4_38_48_PM.png Here is the code I used for each: AustraliaCustom 204,255,204 // background 221,221,221 // built-up area (city) Rating: 5
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The Following 3 Users Say Thank You to poshea For This Useful Post:
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biggerdave (31st May 2016), oxili (1st June 2016), Peddersgolf (9th June 2016)
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9th June 2016, 07:11 AM #2
I wonder if anyone has a definitive list of variables that can be configured via the color scheme file. For example, I've noticed that tunnels are colored a deep brown by default. I would prefer to make a dark grey - is there a color scheme code for tunnels?
EDIT: On closer inspection, the Tunnels are simply a 50% darker color of whatever the set color of that road is. Both fill color and outline are darkened by about 50%
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The Following 1 Users Say Thank You to poshea For This Useful Post:
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the Maverick (9th June 2016)
TTActivator [Windows/macOS/Linux]
Hi fellows, good evening. First of all, I...